Knight Online Mage Guide: Ranged Magic and Leveling
In short: The Mage is the Knight Online magic class that attacks from range with fire, ice and lightning, and it has weak defence. Solo, distance keeps you safe; in a party and in PvP, positioning decides how well you play.
This Knight Online mage guide covers a magic class for players who want to deal damage without getting close. It attacks from range with fire, ice and lightning, but its defence is weak. This guide covers the Mage's role solo, in a party and in PvP, how to level it and what upgrades mean for it.
To feel the class before you commit, use try it now as a guest. The guest character is a Karus Rogue, so this link is for getting a feel for the game. To play a Mage under your own name, you need a free account.
Knight Online mage guide: the power of ranged magic
The Mage fights with magic. Fire, ice and lightning let it hit enemies from a distance, which makes it a strong class. The cost is defence: once an enemy reaches you, the risk is real.
The key to the Mage is distance. Keeping enemies away, adjusting your position all the time and never letting an enemy close in are the basics of this class.
Mage solo, in a party and in PvP
Alone, the main advantage is hitting monsters from range. Staying out of reach gives you a calm, strategic pace. The downside is that if several monsters come at you, you must move quickly.
In a party, the Mage adds ranged damage. A Warrior holds the enemy at the front while you hit from behind. For shared EXP and the extra-member bonus, read the party guide.
PvP, meaning battles against other players, is a positioning game. Keep rivals out of your space and leave yourself a retreat route. Because your defence is weak, be careful when a Warrior or Rogue gets close. Entering PvP with a friend lowers that risk. Check the events page for battle plans.
How a Mage levels up
Moradon is a good start. Its monsters run from level 1 to 60, and the first quests begin at level 1.
- Moradon (level 1 and up): Finish the first quests. For the order, use the quest guide.
- Luferson Castle (Karus) or El Morad Castle (El Morad), around level 35: These castles have quests from level 35 to 68. Look here for open ground where you can hit from range.
- Karus Eslant or El Morad Eslant, levels 64 to 80: These zones have quests from level 64 to 80.
Find which monster is where on the maps. To pick a spot for your level, read the leveling spots guide. For speed, the fast leveling guide helps.
Upgrades: Mage gear
The Mage's gear should cover the weak spot of a ranged class. Rates and the Noah cost are in the upgrade guide.
Does the Mage suit you?
If most of these are a yes, the Mage may be your class:
- I enjoy playing from range and keeping enemies at a distance.
- A strategic, calm pace suits me.
- I want a role that adds attack power to a party.
- I accept balancing weak defence with good positioning.
If most are a no, a sturdier class like the Warrior or Priest may suit you better. Compare the options in the classes overview.
Frequently asked questions
Is the Mage a hard class?
It gets easier once you learn to stay out of reach. At first, managing distance takes practice.
Can a Mage hunt alone?
Yes, you can progress alone by hitting from range. If monsters come at you, though, you must move quickly.
Which nation has Mages?
Both nations have Mages. Read Karus or El Morad to pick a side.
Start now
- Try it now as a guest and enter the game without signing up.
- To play a Mage under your own name, sign up for free. Sign-up takes about a minute.
- Log in and start in Moradon.